1999OPHONEOBREAKER
-3D-
PREPARE TO ENTER THE VOID


1999OPHONEOBREAKER 3D
BY DJ 1999 / JODY SHENN
WHAT IS THIS?

A 3D brick-breaking game fused with a live music sequencer. Every brick you destroy adds a note to a looping melody. Every wall bounce earns a drum hit. The longer you play, the richer the track becomes β€” and the deeper into the void you go.

Sister piece to the 1999ophone β€” a 3D voxel sequencer and theremin instrument. Play it at jodyshenn.com/1999ophone.

HOW TO PLAY

Mouse: move paddle Β· Click or Space to launch ball
Touch: drag to move paddle Β· tap to launch Β· two fingers = fire laser
Gyroscope: tap βŠ• GYRO to tilt the camera spatially with your phone

Break all bricks to advance. Bricks in deeper layers (further into the void) require more hits. You start with 3 lives β€” don't let the ball fly past your paddle.

THE SEQUENCER

The 8 glowing cells at the bottom are your live loop. Each brick break writes a note into the next slot. Notes fade out as newer hits replace them β€” the loop always reflects your last 8 actions. Each slot has a unique voice: BASS Β· PLUCK Β· LEAD Β· BELL Β· STAB Β· PAD Β· HI Β· CHORD.

Wall bounces earn drum hits: side walls = hi-hat, top/bottom = kick, paddle = snare. Drums fill in as you play.

POWER-UPS

30% of brick kills drop a capsule β€” fly it toward your paddle to collect. Orange-ringed capsules are drum power-ups.

MULTISpawns a second ball
WIDEPaddle grows wider for 10s
SLOWHalves ball speed for 8s
LIFEExtra life (max 5)
LASER6 laser charges β€” 2-finger tap or Space to fire
TEMPODoubles BPM for 20s
● DRUMKICK+ Β· SNARE+ Β· HAT+ Β· FULL Β· POLY Β· SYNCO β€” each floods the drum loop for 8s

A CREATION OF DJ 1999 / JODY SHENN

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LEVEL1
LIVESβ™₯β™₯β™₯
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120 BPM
GAME OVER
FINAL SCORE
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LAYER CLEAR
SCORE
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